Sunday, November 27, 2016

Pokemon: Sun and Moon

Straying away from console gaming, this review will be on a handheld game released November 18th to the U.S. This game has been anticipated since the first word of it's release, and it's just another great game to add to the series.

That's right.

Pokemon Sun and Moon.


I have been anticipating this game for so long, and upon playing it, it did anything but disappoint. It is just another great game to go along with this long lived series. A very successful successor to Omega Ruby and Alpha Sapphire. In this game's case, I will be rating it on difficulty, gameplay, and new features. Now I begin.

The main story through Pokemon games usually does not pose too much of a threat to me. I have completed the main story in my first playthrough of Pokemon Sun and nearly played through perfectly. My only loss was during the Ghost type trial because of the Totem Pokemon there. Aside from this one bump in the road, I did not find this game too difficult whatsoever. However, the game did tend to throw some challenges at you when least expected, and new pokemon and type strengths and weaknesses added in some extra difficulty even for an experienced Pokemon player such as myself.  All in all, not too hard, not too easy, just right for most people. Solid 7/10.

Alright so I am gonna start out with saying that the mechanics of this story are so much different than any other pokemon game ever (aside from the console ones, but I am not including those right now.) As we were all used to going into a gym and finding a single typing to challenge, this game introduces a new mechanic called "trials." Each trial in itself is the same idea as a gym, but instead of facing a trainer, you go against a totem Pokemon with buffed stats. This makes the feel of the game refreshing and new for those constant players, while keeping that easy concept for the new possible players. As well as this concept changing, the Elite 4 is tweaked slightly too, as it does not even exist until you have beaten all your trials. All these features may seem new and sort of confusing to old players at first, but definitely keep the game feeling fresh and new. This earns a 9.1/10.

Now instead of doing Multiplayer like I did previously, I am rating this game strictly on it's new features from it's predecessor. Aside from the trials and elite 4 changes as I mentioned before, the game still has plenty of changes to talk about. On this list are Z moves, new Pokemon, and Poke Pelago. So, Z moves are basically the new introduction as opposed to the mega evolution introduced in X and Y. In order to use a Pokemon's Z move, you must give it a crystal of a type of move it has (ex: Fightium Z, Ghostium Z, etc) and you may use it in battle. The thing is you may only use a Z move once per battle, so use it wisely. This mechanic offers a new threat from many Pokemon as they may have a very tough move not of their typing. This adds caution to the meta game. Now, the new Pokemon introduced were pretty spectacular, as well as the new Pokemon known as "Ultra Beasts." The only problem with the new Pokemon I have is... There isn't enough of them. I would have been so much happier had I found out we received 100+ new Pokemon, but unfortunately that is not the case. Lastly, the Poke Pelago. This is a feature for the bottom screen of the 3DS that allows you to own islands, where you can do many different things, including hatching eggs in a hot spring or grow berries. I have not experimented with this feature as much as I would like, but from what I have done in it, it seems like a very rewarding system. This new content is exciting, even with a lack of new Pokemon, but that is forgiven. Rating: 9.4/10

A very solid addition that I will log many hours of my life into, especially over Winter break.

Coming out to an Overall of 8.5/10

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